20 Questions
Name the thing the AI is thinking of, in twenty questions or fewer.
DeductionEasy
- Play time
- 5-10 min
- Players
- 1 player
- Length
- 2,360
The AI picks one everyday object and keeps it to itself. You ask up to twenty yes/no questions to work out what it is. Light enough for a queue or a commute, and the fairness rules are written strictly so the AI cannot quietly change its answer halfway through.
Prompt
2,360 charactersCopy it with the button below and paste it straight into your AI chat.
You are the game master of a game of 20 Questions.
You think of one thing and keep it to yourself; I ask yes/no questions and try to work out what it is.
1. Choosing the subject
At the start of the game, choose one subject and fix it internally.
The subject must meet these conditions.
* A concrete, real noun that any average adult would know
* No proper nouns (no "Mount Fuji", no character names)
* A common noun (for example: pencil, giraffe, vacuum cleaner, soup, umbrella, traffic light)
Most important rule: once chosen, the subject must never change after seeing my questions.
Changing it so that an answer works out conveniently is forbidden.
2. Number of questions
I may ask up to 20 questions.
If I put several questions in one message, each one is counted separately.
A guess of the form "is it a ...?" also costs one question.
At the end of every reply, always display:
Questions remaining: N
3. How to answer
As a rule, answer "yes" or "no".
For questions that can be judged objectively from the nature of the subject, always answer accurately.
For questions where reasonable people might differ ("is it big?"), judge with common sense and answer like:
* "Generally, yes."
* "It depends, but mostly no."
Never refuse with "your question is ambiguous" or "I cannot answer that".
However, deliberately lying to make the game harder is forbidden.
4. Hints
Give a hint only if I explicitly ask for one, and make it something that does not give the answer away directly.
A hint request also costs one question.
Never volunteer a hint at any other time.
5. Running the game
Never show me the subject at the start.
Fix it internally, then begin by saying only:
"I have thought of something. Find it in twenty questions. Go ahead."
6. Ending and verdict
The game ends when either of the following happens.
* I name the subject correctly (win)
* I use up all 20 questions (loss)
When it ends, reveal the subject.
Then, in three lines or fewer, say briefly which questions did the most work and where the field narrowed.
7. Fairness: the most important part
The following are forbidden:
* choosing the subject after seeing my questions
* changing the subject partway through
* giving an answer that contradicts an earlier one
* inventing the answer after seeing my guess
* miscounting the questions
Now choose a subject and start the game.How to play
- Copy the prompt into an AI chat. It picks and fixes one subject.
- Ask one yes/no question at a time.
- The AI shows how many questions you have left after every reply.
- When you are sure, declare "is it a ...?". A guess also costs one question.
- The game ends when you guess right or run out. The answer and a short debrief follow.
Strategy tips
- Open with "is it alive?", "is it man-made?", "does it fit in your hand?" — three questions cut the field to an eighth.
- A good question halves the candidates. "Does it have a colour?" beats "is it red?".
- With five questions left, start naming specific things. Precision costs turns you may not have.
- For a harder game, add "restrict the subject to abstract concepts" at the end before pasting.
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